anton.veretenenko
Hardware · Software · IoT

Anton Veretenenko
Hardware & Software Engineer

Embedded developer, firmware, PCB design, Android & Kotlin Multiplatform developer with 18+ years of engineering experience. I build electronics from idea to production.

18+years of experience
10+public projects
9public repos
1000+devices sold

Stack

Embedded, firmware, mobile and backend — a full-stack engineering toolkit from silicon to cloud.

Low-level / Embedded

C/C++ESP32STM32nRF51nRF52AVRMSP430FreeRTOSESP-IDFPlatformIOArduinombedx86 AssemblerMASMReverse EngineeringBLELoRaWANESP-NOWWi-FiMeshI2CTWISPIUARTRS-232RS-485RS-4221-WireCANModBUSGPSNMEAIMUGyro

Mobile / Multiplatform

KotlinJetpack ComposeKotlin MultiplatformCompose MultiplatformAndroid SDKCoroutinesMVVMRoomRetrofitDagger/HiltGlanceMaterial 3SwiftReact NativeGoogle PlayApple AppStore

Backend / Tooling

PythonFastAPIDjangoFlaskDockerPostgreSQLSQLiteRESTWebSocketBashLinuxGitCI/CDJiraConfluencePCBKiCadEasyEDA

Linux / SBC

Raspberry PiRockchipLinux embeddedGTK+YoctoBuildroot

Projects

A selection of hardware, firmware and software I build and ship.

FW btVolt

btVolt

ESP32-based battery voltage sensor broadcasting over BLE to Android terminals, with background widget app and optional cloud sharing.

ESP32-C3BLEKotlinJetpack ComposeGlanceFastAPI
SW Machine Layout Map

Machine Layout Map

Kotlin Multiplatform desktop app showing an interactive factory floor map with machines, maintenance scheduling and role-based user access.

Kotlin MultiplatformCompose MultiplatformRSAMaterial3JSON
SW Roach Control

Roach Control

Roach Control is a light and simple 2D game built on my own game engine written in Python + Canvas, aimed at touch screens and single-board computers.

PythonCanvas2D engineTouchLinux
FW SNES Mini Wireless Gamepad

SNES Mini Wireless Gamepad

Wireless gamepads for SNES Mini on the ESP32-C3 (transmitter) and ESP32-S2 (receiver) — a two-part bare-metal firmware project: a transmitter built into the gamepad and a receiver that lives inside the console and emulates a wired gamepad.

CESP32-C3ESP32-S2ESP-IDFPlatformIOESP-NOW
HW GBAmp3.6

GBAmp3.6

A "Hi-Fi" grade industrial Class-K amplifier module with AGC that fits your favourite Game Boy. Louder, cleaner sound and longer battery life.

Class-KAGCPCBDMGGBCGBA
HW GBAmp3.5

GBAmp3.5

Round "doughnut" version of the Game Boy amplifier with embedded boost power supply for maximum efficiency and a clean fit.

Class-KAGCBoostGBA SPPCB
HW GBAmp3

GBAmp3

Class-D amplifier for Game Boy that adds headphone mute, better GBC fit and Game Boy Advance support. Now in cool black.

Class-DGBCGBAPCB
HW GBAmp2

GBAmp2

Open Source Hardware "Hi-Fi" Class D amplifier that fits in the speaker cutout of your Game Boy Color. Much louder and longer battery life.

Class-DOpen Source HWGBCDMGPCB

Contact

I’m always open to interesting projects, orders and questions. Reach out anytime.

Anton Veretenenko

Embedded and mobile developer with 18+ years of experience — from firmware and PCB design to Android and Kotlin Multiplatform. I build electronics from idea to production.