anton.veretenenko

Roach Control

2D game on my own Python + Canvas engine for touch screens

Roach Control

Roach Control is a light and simple 2D game built on my own game engine written in Python + Canvas. The engine covers scenes, animations, timers, touch input, sprites and sprite transforms.

GitLab · Source code
PythonCanvas2D engineTouchLinux

About

A minimal 2D game engine I wrote in Python on top of Canvas, designed for touch screens and single-board computers. It handles scenes, animations, timers, touch input, sprites and sprite transforms — enough for a complete game like Roach Control.

Code

The source is available on GitLab.

Features

Contact

I’m always open to interesting projects, orders and questions. Reach out anytime.

Anton Veretenenko

Embedded and mobile developer with 18+ years of experience — from firmware and PCB design to Android and Kotlin Multiplatform. I build electronics from idea to production.